libvlc android hardware acceleration

libvlc android hardware acceleration

Beginning in Android 3.0 (API level 11), the Android 2D rendering pipeline supports hardware acceleration, meaning that all drawing operations that are performed on a View's canvas use the GPU. Because of the increased resources required to enable…

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    https://bitbucket.org
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    https://dzone.com
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    https://forum.videolan.org
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    Hardware Acceleration | Android Developers
    https://developer.android.com
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    https://stackoverflow.com
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    https://forum.videolan.org
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    https://github.com
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    https://mailman.videolan.org