unity input axis

Unity .getAxis(string name) seems to return the thought offset generated by user input (arrows, mouse or even joystick). The return values is conveniently in interval of <-1; 1> ...

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  • Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D...
    Adding extra axes to the input manager - Unity Answers ...
    http://answers.unity3d.com
  • Unity .getAxis(string name) seems to return the thought offset generated by user input (ar...
    c# - What parameters can I use with Unity Input.getAxis? - ...
    https://stackoverflow.com
  • Hey guys, I recently got a Logitech F510 gamepad and am trying to set up some game control...
    Gamepad Input Axis? | Unity Community
    https://forum.unity.com
  • 2013年1月8日 - The triggers on xbox controller are axis, and when switching ... they do not ...
    How to treat Input.GetAxis as Input.GetButtonDown? - Unity Answers
    http://answers.unity3d.com
  • Watch this video in context on Unity's learning pages here - http://unity3d.com/learn/...
    Input - GetAxis - Unity Official Tutorials - YouTube
    https://www.youtube.com
  • Watch this video in context on Unity's learning pages here - http://unity3d.com/learn/...
    Input - GetAxis - Unity Official Tutorials - YouTube ...
    http://www.youtube.com
  • I am trying to rotate the input axis by an angle offset, depending on where the character ...
    Input Axis Rotation in Unity | Unity Community ...
    https://forum.unity.com
  • I had a code in Unity UnityScript, it was working in the morning, and I did not change any...
    keyboard - Input.GetAxis("Vertical") returns -1 by ...
    https://stackoverflow.com
  • 2013年7月31日 - Replace Input. Get Axis (Horizontal) with touch input. Am practicing for qui...
    Replace Input. Get Axis (Horizontal) with touch input - Unity Answers
    http://answers.unity3d.com
  • How to "get axis" based input for your games in Unity and how these axes can be ...
    Unity - GetAxis
    https://unity3d.com
  • Unity supports keyboard, joystick and gamepad input. Virtual axes and buttons can be creat...
    Unity - Manual: Conventional Game Input
    https://docs.unity3d.com
  • Input Manager. The Input Manager is where you define all the different input axes and game...
    Unity - Manual: Input Manager
    https://docs.unity3d.com
  • Use this class to read the axes set up in the Input Manager, and to access multi-touch/acc...
    Unity - Scripting API: Input - Unity - Manual: Unity User Ma ...
    https://docs.unity3d.com
  • The value will be in the range -1...1 for keyboard and joystick input. If the axis is setu...
    Unity - Scripting API: Input.GetAxis
    https://docs.unity3d.com
  • The value will be in the range -1...1 for keyboard and joystick input. If the axis is setu...
    Unity - Scripting API: Input.GetAxis - Unity - Manual: Unity ...
    https://docs.unity3d.com
  • Returns the value of the virtual axis identified by axisName with no smoothing filtering a...
    Unity - Scripting API: Input.GetAxisRaw
    https://docs.unity3d.com
  • Resets all input. After ResetInputAxes all axes return to 0 and all buttons return to 0 fo...
    Unity - Scripting API: Input.ResetInputAxes
    https://docs.unity3d.com
  • Buttons can either be fetched using Input.GetButton, or, if using an axis in the InputMana...
    Xbox360Controller - Unify Community Wiki
    http://wiki.unity3d.com